Games

MARIO BROS. (Sample Game)
This game was made by Nintendo as a sample, to allow people to understand how Mario Factory works.
It is an adaptation of the arcade game MARIO BROS. with new graphics that would be used on the Game Boy Advance adaptation in the Super Mario Advance series and Mario & Luigi Superstar Saga.
The following 6 games were made by HAL students and were available on Satellaview as part of the Game Tora no Ouana - HAL College Special program from January 1996.
You can click each screenshot to find a recording of the game in question in its full context, thanks to kukun kun's uploads of Satellaview programs.

Easy Racer
It is a simple top down racing game with 2 players, Mario & Luigi, one of them can be a computer player, with 4 course tracks.

Sweet Honey Action
It's a single screen platformer where you need to defeat every enemy with a projectile, then reach the goal. It contains 3 stages with 3 acts each, with varied level design and objects.
It was made by modifying the MARIO BROS. sample according to the developer.

PAずLE & BREっど (Puzzle & Bread)
A sokoban-like game, where a witch-like character has to reach the bread as the goal by pushing blocks out of the way or pushing them into holes to walk on them.

FLOWER
You have to control the character, your sidekick and a cursor at the bottom of the screen at the same time.
While evading enemies, you must launch them up using the cursor, and then shoot a fireball into them with the sidekick at the top left of the screen.

ラジパズ (Radio Puzzle)
This is a puzzle game with falling blocks of several kinds. Two blocks attached to each other will fall down and can be rotated.
Each colored block has a face pointing to a direction, left, right, up or down, and then a radio block will also appear.
The radio block will make the colored block people dance to its left and right, and every block looking at a dancing block will then dance on their own as a way to rank up combos and make them disappear.
A stage can be completed by making a certain amount of blocks disappear.

Wonderful my race
Developed by YAB, this is a game inspired by old arcade games.
You control a blue car in a top-down maze level where you have to evade other cars, the goal is to catch all the colored flags in the level.
You can go faster by holding the Y button but it will make the engine temperature go up, an overheat will make you unable to accelerate.
Taking the exhaust pipe powerup will make your car spit out fire in the back, it can be used to attack the other cars and destroy them, and in some cases can give you extra flags if you catch them fast enough.
Dumps
The following are dumped from Game Processor RAM Cassettes.
アスタリスクの大冒險 (Asterisk's Great Adventure)

This game was dumped from a Game Processor RAM Cassette in 2005 by d4s. It was originally thought that the data was deteriorating but I am starting to believe it wasn't aside from a few bits.
The goal of the game is to take the coin at the end of the level, then go back and defeat the boss by hitting it 5 times with either the sword or the fireball, then the credits would appear.
The dump was not done correctly, but no data is missing, I managed to fix it to be more in line with the actual cartridge specs, and then patched to make the game playable.
Game Dump & Patch Download / SPC Music Download / MP3 Music Download

あさめしペン太 (Breakfast Penta)

This game was dumped from a Game Processor RAM Cassette in 2008 by Cnu_Deireoil.
This is an underwater shoot 'em up with a penguin and all sorts of sea creatures spammed your way, different buttons shoot a different amount of shots at a time. The game is pretty buggy all things considered.
It seems to just work, I tried with my own Game Processor RAM Cassette, it was said to not work originally but I don't see any issues.
More research are underway.
Unfortunately, the future of Game Processor games preservation is dire: All batteries in Game Processor RAM Cassettes are now dead, and all data is now lost.
We were too late to get interested on it.
The future of it mostly depends on finding the ones released on Satellaview, or if someone somehow preserved one when it was still possible.