Checklist of Nintendo Classics Problems
Published on 17 Dec 2025
I got bored, so here’s a list of problems that I will update from time to time that affects Nintendo Classics (and Sega Genesis / MegaDrive - Nintendo Switch Online). Some of these are nitpicking, but I consider most of them are important to solve.
Last update: 2025-12-17 23:25
Problems
All Nintendo Classics Apps
- The border
Nintendo Entertainment System - Nintendo Classics Problems
- Cannot play with more than 2 Players
- List of games: Downtown Nekketsu March Super-Awesome Field Day!
- StarTropics: Requires to search on the Internet to find the frequency code.
- Missing European localizations of games
- The Immortal (French, unreleased)
- Kirby’s Adventure (French 60Hz, German)
Super Nintendo Entertainment System - Nintendo Classics Problems
- Joy-Con 2 Mouse Mode Detection is too aggressive
- Cannot play with more than 2 Players
- List of games that supports 4 Players: Smash Tennis, Super Puyo Puyo 2, Kunio-kun no Dodgeball da yo Zen’in Shūgō!, Amazing Hebereke, Natsume Championship Wrestling, The Peace Keepers
- Missing European localizations of games
Game Boy - Nintendo Classics Problems
- Unable to change the Game Boy Color’s color scheme for regular Game Boy games
- Game Boy Color actually offers different color schemes that you select at boot with a button combination, it would be cool to have access to them.
- Missing localizations of certain games:
- Survival Kids (European)
- The Sword of Hope (German, Spanish, Swedish)
- No Super Game Boy functionality
- More complicated than it sounds for the user side of it though.
Nintendo 64 - Nintendo Classics Problems
- Input Lag
- Bad Stick Range Mapping
- No 3-point texture rendering
- I don’t get why they didn’t do this.
- No Controller Pak Emulation
- Games that requires it for saving progress: Winback: Covert Operations, Extreme G, Iggy’s Reckin’ Balls, Turok: Dinosaur Hunter, SHADOW MAN, Turok 2: Seeds of Evil, Forsaken 64, Rayman 2: The Great Escape, Tonic Trouble
- Games that requires it for additional features: Mario Kart 64 (Ghost Data), Excitebike 64 (Ghost Data and Custom Courses)
- Technically, it’s actually inside the emulator in a working state but they don’t use it for some reason. They planned to use it at one point and then they didn’t.
- No 64DD Emulation
- CRT Filter forces 240p including for HiRes games
- I still prefer that than being forced to play at 720p upscaled.
- No Anti-Aliasing
- N64 is actually known for hardware Anti-Aliasing…
- The CRT Filter does provide a natural AA by downscaling at least.
- Switch 1 users has no downscale option.
- I seriously think HD N64 games look like garbage, particularly on heavily 2D oriented games like Harvest Moon 64.
- Missing localizations of certain games:
- Shadow Man (Brazilian Portuguese)
- Dr. Mario 64 (Japanese, unreleased)
- Extreme G (European)
- F-Zero X: Unstable Framerate
- Pilotwings 64: Too much button mashing in Birdman
Game Boy Advance - Nintendo Classics Problems
- F-Zero GP Legend: No e-Reader content in US and EU versions. (It is possible without major hacks.)
Nintendo GameCube - Nintendo Classics Problems
- Input Lag
- It did improve, but can still be better.
- Bad Stick Range Mapping
Virtual Boy - Nintendo Classics Problems
- Ability to use it in other situations than VR.
Sega Genesis/Mega Drive - Nintendo Switch Online Problems
- No Control Explanation & Remapping
- CRT Filter should blend pixels more
- Too many games are clearly made for worse video signal in mind.
Nitpicks / Improvements
All Nintendo Classics Apps
- I’d kinda like music in them, especially menu music from specific hardware stuff
Nintendo Entertainment System - Nintendo Classics Nitpicks
- Could be cool to have the Famicom Disk System boot as an easter egg.
Game Boy - Nintendo Classics Nitpicks
- The Legend of Zelda: Oracle of Ages / Seasons: Not able to use link to transfer save in single player. (I consider it’s largely possible since only the receiving end decides… just like with Fire Emblem The Blazing Sword in Japan)
Nintendo 64 - Nintendo Classics Nitpicks
- No Transfer Pak Emulation
- Mario Tennis: Cannot access Transfer Pak only courts.
- Mario Golf: Cannot train GBC characters.
- Pokémon Stadium / Pokémon Stadium 2: Cannot use real Pokémon.
Game Boy Advance - Nintendo Classics Nitpicks
- Fire Emblem: The Binding Blade (Japan): Cannot access the extra promotional maps.
Nintendo GameCube - Nintendo Classics Nitpicks
- Does not emulate Game Boy Advance link.
- It does seriously get more complicated than emulating the Transfer Pak.
Sega Genesis/Mega Drive - Nintendo Switch Online Nitpicks
- The better translated UK version of Crusader of Centy (Soleil) should be added.
